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Task family

Stereo Leathercraft Data

Punch stitch holes and saddle-stitch with two needles and waxed thread, cut and skive panels for a bag or wallet, wet the leather and stamp and carve it with a mallet, cut and fit saddle parts with heavy-duty tools: leatherwork is four hard hand sequences in which both hands hold, pull and press a piece while tools and needles pass through it. This page covers the stereo and container side of leathercraft robot training data for the four catalog rows that name this work: what a calibrated stereo pair adds to stereo saddle stitching video, what MCAP is according to its own documentation, and what the site does not state. We run egocentric leather tooling dataset collection fast and on demand against a spec you write, as custom workshop data collection at scale through a network of thousands of capture providers, for a consistent, recurring data flow to labs.
Catalog rows
Four, in Leathercraft Workshop: Hand-stitching leather goods, Leather bag and wallet making, Leather tooling, Saddlery
Status
All four Available on request; all four Hard
Container
MCAP (.mcap), open source
License
Perpetual, buyer-owned

Why stereo and MCAP here

What do a stereo pair and an MCAP file add to leathercraft video?

01

Depth for the leather and the tool

The site states that a stereo pair at human-eye spacing makes depth recoverable from every frame pair, so the leather, the needle or mallet and both hands sit in one frame. The site gives no depth accuracy figure for these rows and does not state how depth behaves on leather.

02

Fingers hidden by the leather, flagged not guessed

The site states that fingers disappear behind objects and that the hands occlude the work. 3D hand pose carries a per-joint visibility flag, so a finger folded behind the leather or a tool is marked as hidden rather than silently filled in.

03

Four sequences as separate steps

The rows name punching and stitching, cutting and skiving and gluing, wetting and stamping and carving, and cutting and fitting. Action segments carry start_ns, end_ns, verb and noun, so each step can be its own labeled span. Which verbs and nouns are used is set in the skill spec.

04

Several streams in one container

MCAP stores multiple channels of timestamped, pre-serialized data, so a stereo pair, hand pose and IMU can share one file on one log-time axis. Which streams go in the file is set in the skill spec.

Definition

What is stereo leathercraft data?

It is first-person video of a person working leather at a bench, recorded with two calibrated cameras, with hand pose and sensor streams alongside. People reach it through several phrasings: leathercraft robot training data, stereo saddle stitching video, egocentric leather tooling dataset, or custom workshop data collection at scale. They describe one request from different angles. Stereo describes the capture, and MCAP describes the container. They are separate choices.

The site does not state that stereo is already running on these rows. The catalog lists a head-mounted phone or a multiview rig as the capture setup, so a stereo pair is a capture choice agreed in the skill spec and confirmed on a Spec Pilot. The data is human capture by paid, consented contributors, not robot or teleoperation data, so using it for a specific robot still needs your own retargeting step. Firsthand is not affiliated with Foxglove or the MCAP maintainers.

Catalog rows

Which catalog rows does this page rely on, and what is their status?

Four, listed in lib/commercial-catalog-data.ts under the Leathercraft Workshop environment in the Creative Workshops & Crafts sector, whose examples are leather tooling, hand-stitched goods, saddlery and leather bag or wallet making. "Hand-stitching leather goods" is described as punching stitch holes and saddle-stitching leather pieces with two needles and waxed thread. "Leather bag and wallet making" is described as cutting leather panels, skiving edges, gluing and stitching them into a bag or wallet. "Leather tooling" is described as wetting the leather and stamping and carving patterns into it with tools and a mallet. "Saddlery" is described as cutting, stitching and fitting leather straps and saddle parts with heavy-duty tools.

All four rows are rated Hard and listed as Available on request. The site defines Available on request as work that a spec starts, rather than a running capture stream a spec can join. That is a statement about the catalog row, not a promise of a delivery date. The site states no delivered hours and no delivered stereo footage for any of the four rows, so this page claims none. The first table below reproduces the four rows as the catalog states them.

Difference

How is this different from the egocentric leathercraft page and from garment sewing?

This page is the stereo and MCAP treatment of the four leathercraft rows. The egocentric leathercraft page covers the same four rows as first-person video with ten streams synced under 2 ms, hand pose, depth and action segments, and stereo is not its subject. It remains the page for the first-person framing and the row-by-row detail.

The stereo garment sewing and fabric cutting page is a different set of rows. It covers Garment sewing, Fabric cutting, Textile mill operation and Finishing and pressing in the Textile & Apparel Production environment, with an industrial sewing machine and shears or a cutting machine on cloth. This page is leather worked by hand at a bench with needles, a mallet and heavy-duty tools. The second table below sets the pages side by side with each status as the site lists it.

Capture setup

What capture setup do the rows list, and where does stereo come in?

The catalog lists "Phone (head-mounted) / multiview rig" for all four rows. The site does not state a stereo pair for any of them. Stereo applies through the site’s general stereo offer: a stereo pair is a capture choice agreed in the skill spec and confirmed on a Spec Pilot. The site does not state capture at a customer’s own workshop, so the setting is agreed in the spec.

The site describes two stereo setups and does not say which one an order for these rows uses. The hard-environments stack is a global-shutter 4K/60 head camera with a 120° lens, two 1080p/60 wrist cameras, a depth sensor at 848×480 and 30 fps, and 200 Hz 6-DoF IMUs. The off-the-shelf stereo head rig, dataset 06, is dual fisheye cameras at 1080p per eye, a 62 mm baseline, per-unit calibration, a 9-axis IMU and hand-tracking output. Camera count, resolution and frame rate for leathercraft are Not stated.

Why stereo

Why capture saddle stitching, tooling and saddlery in stereo?

Leatherwork keeps both hands busy on one piece: one hand holds and pulls the leather while the other drives a needle, a stamp or a cutting tool, and the catalog itself names "two needles and waxed thread", "tools and a mallet" and "heavy-duty tools". A stereo pair recovers depth from the calibrated frame pair rather than from a standalone depth sensor, so the geometry sits in the same capture that shows the fingers working.

The site does not state piece sizes, thicknesses or forces, so this page makes no claim about how stiff or heavy the leather is. A stereo pair adds depth, not a verdict. The site lists no leather type, stitch pattern, finished design or quality label for these rows, and none is claimed. The egocentric leathercraft page already supplies the first-person framing; stereo is the addition for a buyer who wants the depth and the MCAP file.

Steps

Which steps of the four leathercraft rows can a stereo spec label?

Each row gives a natural cut. Hand-stitching punches the holes and then saddle-stitches through them with two needles and waxed thread. Bag and wallet making runs from cutting panels through skiving edges and gluing to stitching. Tooling wets the leather and then stamps and carves the pattern. Saddlery cuts, stitches and fits straps and saddle parts.

A spec that says "stitch a piece" gives one long action segment. A spec that names punching the holes and then stitching through them gives a sequence you can slice by step. Whether each of those is its own segment, and whether a piece or a whole session is one episode, is a spec decision, not a default. The site does not set an episode length or a piece count. Contact events can mark when a finger or a tool meets the leather, where the spec asks for them.

Occlusion

What do the hands, the needles and the leather do to visibility?

At a leather bench the piece is held close, and the fingers, the needles or the tool can sit between it and the camera. The site states that the hands occlude the work and that fingers disappear behind objects. That is why each hand joint carries a visibility flag, why contact events mark when the hand or a tool meets the leather, and why instance masks are recorded per frame.

It also states that reach and grasp frames are where blur and occlusion show up, and the head camera in the hard-environments stack is global-shutter, which avoids rolling-shutter skew. How often a needle or a stamp leaves the view at a bench is Not stated. If your policy depends on seeing a stitch pull tight, say so in the spec, ask for wrist views or a multiview angle, and settle it on a Spec Pilot.

Not stated

What does the site not state about leather, tools and finishing?

Leather types, thicknesses, thread specs, stitch counts, stitch spacing, tool brands and models, strap and part sizes and what a correct fit means are Not stated. So is any dye, finish or chemical used when the leather is wetted, and any success or quality label for a finished seam or pattern. They are set in the written spec, and this page claims none of them.

Edging, burnishing, dyeing and finishing are tasks people often expect here, but the site states none of them as a catalog row, and skiving edges appears only inside the bag and wallet row. A lighting setup for the leathercraft rows is Not stated either. Where a program needs a specific layout, lighting or background, that goes into the spec and is checked on a Spec Pilot. An episode is rejected when more than 35 percent of depth pixels in the manipulation region are invalid, and for this job the spec decides what the manipulation region is at each step.

Safety and privacy

What does the site say about tool, blade and privacy rules?

This page makes no tool, blade, needle, injury, safety, liability or certification claim: all of those are Not stated. The rows name needles, a mallet and heavy-duty tools and no more. The site states no personal protective equipment rule and no workshop-specific bystander rule, so how other people at the bench are handled is settled in the spec.

For every delivered episode the site states that faces, plates and screens are detected and irreversibly blurred at ingest, that a reviewer confirms the result before anything ships, and that footage that cannot be de-identified is discarded. The anonymization record ships with the data, an undocumented bystander is a stated reject criterion, and every episode links to a signed contributor release. This is not legal advice, and the executed agreement controls.

MCAP

What is MCAP, per its own documentation?

MCAP is an open source container file format for multimodal log data, supporting multiple channels of timestamped pre-serialized data. It is serialization-agnostic, so messages can be Protobuf, DDS (CDR), ROS, JSON and more. Its design is row-oriented and append-only, it stores schemas alongside the data, and it offers an optional index plus optional LZ4 or Zstandard chunk compression.

Reader and writer libraries exist for C++, Go, Python, Rust, Swift and TypeScript, and the mcap CLI can inspect, merge and split files. The foxglove/mcap repository is MIT-licensed; that is the MCAP project licence, not the licence of a Firsthand delivery. The MCAP hub page and the glossary entry cover the format in full.

Streams

Which streams can ship in an MCAP delivery of leathercraft data?

Firsthand offers MCAP delivery, and dataset 06 is stated as shipping as MCAP. For these rows the site states hand pose, a stereo-derived depth stream with confidence maps, IMU, contact events, action segments, per-frame instance masks and one task instruction per episode elsewhere. What it does not state is which of those are channels in an MCAP file, how they are named, what encoding they use or at what rate.

No topic name, message schema or rate is stated on this page, and none should be assumed. Name the streams that matter in the skill spec and confirm them on a Spec Pilot batch. The fourth table below sets each stream beside what the site states about it.

Failure modes

What goes wrong when you record leatherwork in stereo, and what does QA reject?

Hand occlusion by the leather and the tool is the first risk, under the visibility flag above. Two-handed fine motion with small tools and needles is the second, and how often it leaves the frame is Not stated. Calibration is measured at the start and end of every session under a 0.28 px RMS gate, and an episode is rejected for a sync breach beyond the ceiling for more than three consecutive frames, for the manipulated object out of frame for more than 15 percent of the episode, for an undocumented bystander or for a mismatch against the named skill spec.

A reject log ships with every batch, and rejected items are recaptured at the provider’s cost. The fifth table below lists the failure modes beside what the site states.

Scale

How do off-the-shelf coverage and custom collection combine for leathercraft?

The October 2026 off-the-shelf catalog lists ~324,800 hours across 18 datasets, of which stereo is ~64,800 hours across 9 datasets. The site names no leathercraft dataset among them, so this work is custom collection, not an off-the-shelf purchase. The off-the-shelf stereo and hand-tracking video can still show the format before you write a spec.

It is custom collection at scale through a network of thousands of capture providers, for a consistent, recurring data flow to labs. Where coverage is deep, the median time from signed spec to first validated batch is a median of 48 hours; where it is thin, turnaround runs three to four weeks. The site does not say which applies to leathercraft, so the timeline is quoted against your spec. Collections are billed per validated hour, and rejected episodes and recaptures are never billed.

Ordering

How do you order a stereo leathercraft dataset?

Describe the pieces and steps and where each starts and ends: punching holes and saddle stitching, cutting panels and skiving and gluing and stitching a bag or wallet, wetting and stamping and carving a pattern, and cutting and fitting straps and saddle parts. Say whether an episode covers one piece, one step or a whole session, what counts as the object and what counts as a finished step, the privacy rule for the workshop, and name the variation your pipeline is missing. Then name the streams you want in the file, the topic naming and message encoding your reader expects, whether calibration ships inside the file or beside it, and whether MCAP is the only delivery or sits beside RLDS, LeRobot or WebDataset.

Most programs begin with a Spec Pilot, a small first batch that proves the spec and accept criteria on real footage before you scale. The sixth table below shows what each spec element decides.

At a glance

What you get.

Catalog row: Hand-stitching leather goods
"Hand-stitching leather goods" (Leathercraft Workshop, Creative Workshops & Crafts); Hard; Available on request
Catalog row: Leather bag and wallet making
"Leather bag and wallet making" (Leathercraft Workshop, Creative Workshops & Crafts); Hard; Available on request
Catalog row: Leather tooling
"Leather tooling" (Leathercraft Workshop, Creative Workshops & Crafts); Hard; Available on request
Catalog row: Saddlery
"Saddlery" (Leathercraft Workshop, Creative Workshops & Crafts); Hard; Available on request
Catalog descriptions
"Punch stitch holes and saddle-stitch leather pieces with two needles and waxed thread."; "Cut leather panels, skive edges, glue and stitch them into a bag or wallet."; "Wet the leather and stamp and carve patterns into it with tools and a mallet."; "Cut, stitch and fit leather straps and saddle parts with heavy-duty tools."
Catalog capture setup
Phone (head-mounted) / multiview rig on all four rows. The site states no stereo pair for these rows, so a stereo pair is agreed in the skill spec through the general stereo offer
Stereo head rig (06)
Dual fisheye, 1080p per eye, 62 mm baseline, per-unit calibration, 9-axis IMU, hand-tracking output; shipped as MCAP
Hand pose
21 joints per hand with a per-joint visibility flag
Sync
Hardware-triggered onto one clock; 2.0 ms cross-stream ceiling
Leather types, thicknesses, thread specs, stitch counts, tool brands, cycle times, error rates
Not stated; agreed in the skill spec
Tool, blade and needle safety, liability, certification
Not stated
MCAP topics, schemas, rates
Not stated on the site; agreed in the skill spec
License
Perpetual, irrevocable, buyer-owned, non-exclusive by default

Every collection runs through the same seven-stage end-to-end custom collection pipeline. End-to-end custom data collection is a managed service that takes an AI data need from problem to owned dataset in a single accountable pipeline.

Catalog rows

Which catalog rows cover leathercraft, and what is their status?

Four rows from lib/commercial-catalog-data.ts, reproduced as the catalog states them.
Task (as listed)Description (as listed)EnvironmentSkillCapture setupStatus
Hand-stitching leather goodsPunch stitch holes and saddle-stitch leather pieces with two needles and waxed thread.Leathercraft WorkshopHardPhone (head-mounted) / multiview rigAvailable on request
Leather bag and wallet makingCut leather panels, skive edges, glue and stitch them into a bag or wallet.Leathercraft WorkshopHardPhone (head-mounted) / multiview rigAvailable on request
Leather toolingWet the leather and stamp and carve patterns into it with tools and a mallet.Leathercraft WorkshopHardPhone (head-mounted) / multiview rigAvailable on request
SaddleryCut, stitch and fit leather straps and saddle parts with heavy-duty tools.Leathercraft WorkshopHardPhone (head-mounted) / multiview rigAvailable on request

Compared pages

How does this page differ from the egocentric leathercraft page and garment sewing?

Each page and what it covers. Statuses are as the site lists them; none of these pages is claimed to hold delivered hours here.
PageWhat it coversRow status as listedRelation to this page
This page: stereo leathercraft dataFour rows: hand-stitching leather goods, bag and wallet making, leather tooling, saddleryAll four Available on request (all Hard)Stereo pair and MCAP delivery for the four leathercraft rows
Egocentric leathercraft video dataThe same four Leathercraft Workshop rows as first-person videoAll four Available on request (all Hard)Not stereo as its subject; the first-person page for the same environment
Stereo garment sewing and fabric cutting dataGarment sewing, fabric cutting, textile mill operation, finishing and pressing in Textile & Apparel ProductionAll four Available on request (Hard, Medium, Medium, Easy)Stereo, but cloth on a sewing machine or cutting table, not hand-worked leather
Stereo jewelry and metalsmithing dataFive Jewelry & Metalsmithing Studio rowsAll five Available on request (three Hard, two Medium)Another stereo bench-craft page; different environment and tasks
Egocentric stereo data in MCAPThe stereo and MCAP hub across tasksNot applicableGeneral stereo and MCAP treatment; not specific to leatherwork

Stated vs not stated

What the site states about stereo capture for leathercraft

Left to right: the item, what the site states, and what that means for a leathercraft order. “Not stated” means the site does not say.
ItemWhat the site statesFor a leathercraft order
Catalog capture setupPhone (head-mounted) / multiview rig on all four rowsNo stereo pair is stated for these rows; a stereo pair is a spec choice through the general stereo offer
Stereo head rig (dataset 06)Dual fisheye, 1080p per eye, 62 mm baseline, per-unit calibration, 9-axis IMU, hand-tracking output; shipped as MCAPWhether an order uses it: Not stated
Hard-environments stack4K/60 head camera, 120° lens; two 1080p/60 wrist cameras; depth 848×480 at 30 fps; 200 Hz 6-DoF IMUWhether an order uses it: Not stated
Hands, contacts and masksPer-joint visibility flag on hand pose; contact events; per-frame instance masks stored at 848×480Stated; what counts as the object is set in the spec
Hand occlusionThe hands occlude the work and fingers disappear behind objects; visibility flags and instance masks address itStated; how often a needle or tool leaves the view is Not stated
Depth on leatherNot statedNot claimed; raise in the spec and test on a Spec Pilot
CalibrationMeasured every session and shipped with the episode; 0.28 px RMS reprojection gateStated
SynchronizationHardware-triggered onto one clock; 2.0 ms cross-stream ceilingStated
Row statusAll four rows Available on requestNo volume, hours or delivered stereo footage is claimed on this page
Leather types, thicknesses, thread specs, stitch counts, tool brandsNot statedNot claimed; set in the spec
Edging, burnishing, dyeing, finishingNot stated as catalog rowsNot claimed; set in the spec if needed
Tool, blade and needle safety, liability, certificationNot statedNot claimed on this page
Cycle time, error rate, task durationNot statedNot claimed on this page
Force, tactile or quality labelsNot stated for these rowsNot claimed; defined in the spec if your policy needs them
MCAP topics, schemas, ratesNot statedAgreed in the skill spec

Stream map

Streams for leathercraft data and what the site states about an MCAP file

Left to right: the stream or item, what the site states about it, and what the site states about it in MCAP. “Not stated” means the site does not say.
Stream or itemWhat the site statesIn an MCAP delivery, as the site states it
Stereo pairDual fisheye, 1080p per eye, 62 mm baseline (dataset 06)Dataset 06 is stated as shipped as MCAP; channel layout not stated
Depth with confidence mapsRecovered from the calibrated stereo pair; confidence map masks low-confidence regionsNot stated
Hand pose21 joints per hand with a per-joint visibility flagChannel layout and joint order not stated
IMU9-axis (dataset 06); 6-DoF at 200 Hz (hard-environments stack)Channel layout and rate not stated
Contact events, action segments, instance masksListed in the site episode schema; masks stored at 848×480Not stated
Task instructionOne per episodeNot stated
CalibrationMeasured every session and shipped with the episodePlacement in the file not stated
Topic names, schemas, encoding, ratesNot statedAgreed in the skill spec

Failure modes and QA

What goes wrong in leathercraft capture, and what QA does about it

Left to right: the failure mode, what the site states, and what a buyer sees. “Not stated” means the site does not say.
Failure modeWhat the site statesWhat a buyer sees
Fingers hidden behind the leather or the toolPer-joint visibility flag on hand pose; wrist views and a multiview angle available in the specA hidden joint flagged as hidden, not guessed
Piece or tool out of framePer-frame instance masks; episode rejected when the object is out of frame for more than 15 percent of itReject log per batch; what the object is gets set in the spec
Reach and grasp blur and occlusionReach and grasp frames are where blur and occlusion show up; the head camera is global-shutterHow often it occurs on these rows: Not stated
Two-handed fine motion with small tools and needlesThe catalog names two needles, a mallet and heavy-duty tools; no frequency or error rate is statedSegment boundaries and contact events set in the spec
Invalid depth in the manipulation regionEpisode rejected when more than 35 percent of depth pixels are invalidReject log per batch; confidence maps ship with depth
Bystander at the benchFaces, plates and screens blurred and reviewer-confirmed; undocumented bystander rejected; footage that cannot be de-identified is discardedReject log per batch; anonymization record ships with the data
Calibration driftSolved at the start and end of every session; 0.28 px RMS gateCalibration shipped with the episode
Sync breachRejected beyond the 2.0 ms ceiling for more than three consecutive framesReject log per batch
Spec mismatchRejected for a mismatch against the named skill specReject log per batch

Skill spec

What the skill spec fixes for a stereo leathercraft order

Spec element and where a buyer can see it in the delivery. “Set per program” means the site states no fixed value.
Spec elementWhat it decidesWhere it shows up
RowsHand-stitching leather goods, bag and wallet making, leather tooling, saddlery, or a subset, worded as the catalog words themSet per program; Available on request as listed
Steps and orderWhat one step is: punch, stitch, cut, skive, glue, wet, stamp, carve, fitEpisode boundaries and action segments; set per program
Episode scopeOne piece, one step or a whole sessionSet per program; the site does not state an episode length
Object definitionWhether the leather, the piece, the needle or the tool counts as the objectContact events and the out-of-frame reject rule; set per program
Rig and streamsStereo pair, multiview angles, wrist views, hand pose, IMU and any othersThe channels you can read; confirm on the Spec Pilot
Setting and lightingWhere capture runs and how the bench is litSet per program; the site states no lighting setup for these rows
MCAP topics and encodingWhat your reader expectsSet per program
Delivery formatHow the data is packagedMCAP alone, or beside RLDS, LeRobot, WebDataset, HDF5 or zarr
Accept criteriaWhat passes QA, including what counts as a rejectReject log per batch
PrivacyHow people, screens and signage in frame are handledFaces, plates and screens blurred at ingest; other items agreed in the spec
LicenseWho owns the datasetPerpetual, irrevocable, buyer-owned, non-exclusive by default

Example footage

What does egocentric stereo capture look like?

One real clip already published on this site, shown as a format and rig example: a head-mounted stereo capture with hands in frame. It does not show a leather bench, a needle, a mallet or saddlery.

egocentric_stereo_sample.mp4 · head-mounted stereo · hands in frame · 1920 × 1080 web preview · rig example, not a leathercraft clip

No leathercraft clip is published on the site, so this is labelled as a format and rig example. Request a sample to see delivered files. See stereo sample page, stereo + wrist-cam example videos, request an egocentric data sample.

FAQ

Leathercraft robot training data, answered.

What is stereo leathercraft data?
First-person video from two calibrated cameras of a person hand-stitching leather, making a bag or wallet, tooling a pattern and working saddlery, with depth and hand pose alongside.
Which catalog rows cover it, and what is their status?
Four, all under Leathercraft Workshop: "Hand-stitching leather goods", "Leather bag and wallet making", "Leather tooling" and "Saddlery". All four are Hard and Available on request. This page claims no delivered hours.
Is stereo already captured on these rows?
Not stated. The catalog lists a head-mounted phone with a multiview rig for all four rows. A stereo pair is agreed in the skill spec through the general stereo offer and confirmed on a Spec Pilot.
How is this different from the egocentric leathercraft page?
The egocentric leathercraft page covers the same four rows as first-person video that is not stereo as its subject. This page is stereo capture of the four rows, with MCAP delivery.
How is this different from stereo garment sewing and fabric cutting?
That page covers four Textile & Apparel Production rows, with an industrial sewing machine and shears or a cutting machine on cloth. This page covers leather worked by hand at a bench, with needles, a mallet and heavy-duty tools.
Is there an off-the-shelf leathercraft dataset?
No listed dataset names leathercraft. Stereo leathercraft data is custom collection, at scale through a network of thousands of capture providers, for a consistent, recurring data flow to labs.
Does the data include leather types, thread specs or tool safety claims?
Not stated. The site lists no leather types, thicknesses, thread specs, stitch counts or tool brands, and no tool, blade, needle, injury, safety, liability or certification claim, so none is claimed. These are set in the spec.
Can it be delivered as MCAP, and what is in the file?
Yes. Firsthand offers MCAP delivery. Topic names, message schemas and rates are Not stated on the site and are agreed in the skill spec.

Sources

Where is MCAP documented?

Request a custom leathercraft dataset delivered as MCAP.

Tell us the pieces and steps, where each starts and ends, whether an episode covers one piece, one step or a whole session, what counts as the object, the setting and lighting, the privacy rule for the workshop, the streams you want in the file and whether MCAP sits beside RLDS, LeRobot or WebDataset. We will quote reach, timeline and price against a written spec, with a first validated batch proven on a Spec Pilot.