Glossary
Egocentric AI & embodied data glossary
Plain-language definitions of the terms that come up when you evaluate egocentric video for embodied AI. Each entry leads with a one-paragraph answer, then explains why it matters and how we measure it.
- 3D Diffuser Actor3D Diffuser Actor is a published policy that denoises end-effector trajectories from 3D scene tokens and language. Firsthand is not affiliated.
- 3D-VLA3D-VLA is a published 3D generative world model that predicts goal images and point clouds to plan robot actions. Firsthand is not part of it.
- Act3DAct3D is a published 3D feature field transformer for multi-task robot manipulation that computes 3D action maps. Firsthand is not affiliated.
- Action chunkingA policy design where a robot model predicts a block of consecutive future actions at once instead of one action per step, as in GR00T N1 and EgoScale.
- Action labelsData attached to a video or trajectory that says what action was taken, such as a hand pose, wrist trajectory, or action segment.
- Action representationThe way a policy’s actions are encoded — e.g. a wrist-level pose from human video, or a latent action learned without one.
- Action segmentA labeled time interval of one sub-action, with start/end timestamps and a verb-noun.
- Action tokenizationAction tokenization turns continuous robot actions into discrete tokens a VLA can predict. How RT-2, OpenVLA and FAST do it, and which VLAs skip tokens.
- Action-space alignmentAdapting a model’s human-derived action representation with a smaller amount of robot action data so human and robot actions become comparable.
- AffordanceAn affordance is what an object lets an agent do, such as where to grasp or pull it. Robots can learn affordances from egocentric human video.
- AgiBot World datasetAgiBot World is an open robot manipulation platform: 1M+ trajectories of dual-arm humanoid teleoperation across five real-world domains.
- ALOHAALOHA is a published low-cost, open-source bimanual teleoperation system, paired with the ACT policy. Firsthand is not part of it.
- Annotation guidelinesAnnotation guidelines are the written rules behind robot-training labels. See what Firsthand states about its spec and review, and what is Not stated.
- AnonymizationMaking a person no longer identifiable from data by any reasonably likely means.
- Any-point Trajectory ModelingATM is a published method that learns point tracks from action-free video to guide robot policies. Third-party research; Firsthand is not affiliated.
- ARCTIC datasetARCTIC is a published motion-capture dataset of two hands manipulating articulated objects, with 3D hand and object meshes and contact information.
- Aria Digital Twin datasetADT is a published egocentric dataset recorded with Aria glasses, with 3D object, eye-gaze and human-pose ground truth. Firsthand is not part of it.
- Aria Everyday Activities datasetAEA is a published egocentric dataset recorded with Project Aria glasses. Firsthand is not part of it and does not use it.
- Assembly101Assembly101 is a published multi-view video dataset of people assembling and disassembling toy vehicles, with action segments and 3D hand poses.
- Batch deliveryBatch delivery ships a custom dataset as a series of validated batches, each checked against the spec, rather than as one final hand-off.
- Behavioral cloningLearning a policy that maps observations to actions by directly copying demonstrations.
- Being-H0Being-H0 is a published vision-language-action model pretrained on human videos by explicitly modeling hand motion, then adapted to robots.
- Bimanual manipulationTasks using both hands together, often with coordinated, asymmetric roles.
- BitVLABitVLA is a published 1-bit vision-language-action model with ternary weights, built for memory-constrained robots. Firsthand is not affiliated with it.
- Body pose estimationRecovering 3D positions of body joints over time, alongside hand pose, for whole-body motion.
- Bounding boxThe rectangle of pixel coordinates that marks where a detected object is.
- BridgeData V2BridgeData V2 is an open robot manipulation dataset of 60,096 trajectories across 24 environments. Firsthand is not part of it.
- BridgeVLABridgeVLA is a published 3D VLA model that projects 3D inputs to 2D images and predicts actions as 2D heatmaps. Firsthand is not affiliated.
- CALVIN benchmarkCALVIN is a simulated benchmark for language-conditioned, long-horizon robot manipulation: four environments, 34 tasks, about 24 hours of play data.
- Camera calibrationSolving a camera’s intrinsic and extrinsic parameters — lens distortion and 3D position — so pixels can be turned into accurate geometry.
- Camera intrinsics and extrinsicsIntrinsics describe one camera’s lens and sensor; extrinsics give its pose relative to another frame. Stereo depth needs both.
- Capture frame rateCapture frame rate is how many frames per second a camera records. Firsthand states 60 fps for head and wrist cameras and 30 fps for depth.
- Capture sessionA capture session is one supervised recording block: a calibrated rig, a named skill, a real room, and episodes checked against the spec.
- Charades-Ego datasetCharades-Ego is a published dataset of paired third- and first-person videos of scripted indoor activities, recorded by crowd workers. Firsthand is not part of it.
- ChatVLAChatVLA is a published VLA that unifies multimodal understanding and robot control. Firsthand is not affiliated.
- Co-trainingTraining one policy on multiple data sources at once — e.g. human video and robot demonstrations — rather than one after another.
- Code as PoliciesCode as Policies is a published method where a code-writing language model writes robot policy programs. Third-party; Firsthand is not affiliated.
- CogACT VLA modelCogACT is a VLA model whose diffusion transformer action module generates robot action sequences from a vision-language model’s cognition feature.
- CogVLACogVLA is a published efficient VLA model that routes and prunes visual tokens by instruction. Third-party research; Firsthand is not affiliated.
- ConRFTConRFT is a published reinforced fine-tuning method for VLA models using a consistency policy. Third-party; Firsthand is not affiliated.
- Consent chainThe documented trail proving every participant granted the rights you need.
- Contact eventA contact event is a labeled moment a hand or tool makes or breaks contact with an object in egocentric video, recorded with hand pose and depth.
- CoT-VLACoT-VLA is a VLA that reasons with subgoal images before it acts. It is third-party research, not Firsthand’s.
- CronusVLACronusVLA is a published framework that extends single-frame vision-language-action models to use multi-frame history. Firsthand is not affiliated.
- Cross-embodiment learningTraining one robot policy or foundation model on data from multiple embodiments — different robots and human demonstrations — so skills transfer across bodies.
- Cross-stream sync errorThe timing offset between simultaneously captured streams like video, depth and IMU.
- CrossFormerCrossFormer is a published policy that controls arms, wheeled robots, quadcopters and quadrupeds with one set of weights. Firsthand is not affiliated.
- Custom data collectionCommissioning new training data captured to your own written spec, instead of buying a dataset someone else already built.
- Data cardA structured record of how a dataset was collected, consented and licensed.
- Data collection as a serviceA managed service where one provider runs spec, contributors, capture, QA, consent, and delivery, and you receive a finished, owned dataset.
- Data collection turnaround timeThe elapsed time from a signed spec to delivered, QA’d data, and how it differs from first-batch time, pilot timing and delivery cadence.
- Data contributorA screened, consented, paid person who performs tasks on a capture rig against a written skill spec.
- Data curationData curation for robot pretraining is selecting, filtering, validating, balancing and documenting data before it enters a training mix.
- Data flywheelA loop where deployment reveals failures, failures define new data, and new data improves the model.
- Data lineageData lineage is the traceable record of where AI training data came from and what happened to it. What Firsthand states, and what it does not.
- Data mixtureThe blend of data sources and their proportions that go into a robot pretraining run.
- Data moatA data moat is a lasting AI advantage from training data rivals cannot easily get or copy, such as exclusive, buyer-owned custom data.
- Data processing agreement (DPA)A data processing agreement (DPA) is the contract governing how a processor handles personal data for a controller, such as people in training footage.
- Data pyramidA way of organizing robot training data by volume and embodiment closeness — broad data at the base, a small real-robot layer at the top.
- Data recollectionData recollection is re-capturing episodes that fail QA. See what Firsthand states about rejected episodes and which figures are Not stated.
- Data residencyData residency is where a dataset is physically stored and processed. What Firsthand states about storage and transfer, and what it does not.
- Data retention policyA data retention policy states what data a provider keeps, for how long, and when it is deleted or returned. What Firsthand states, and does not.
- Data scaling lawA reported relationship between training data volume and model performance or loss.
- Dataset acceptance criteriaAcceptance criteria are the written tests a custom dataset must pass before delivery. See which Firsthand states and which are Not stated.
- Dataset coverageWhether a dataset fills every scene, task, object and condition a spec targets — not just a total hour count.
- De-identificationIrreversibly removing personal identifiers like faces, plates and screens.
- DeeR-VLADeeR-VLA is a published dynamic early-exit framework that lets a robot VLA run only as much of its multimodal LLM as each situation needs. Firsthand is not affiliated.
- Depth dataPer-pixel distance from the camera, delivered as a metric-millimetre depth map alongside the video.
- DexCapDexCap is a published portable hand-motion capture system and imitation method for dexterous robots. Firsthand is not part of it and does not use it.
- DexGraspVLADexGraspVLA is a published hierarchical VLA framework for language-guided dexterous grasping. Firsthand is not affiliated with its authors.
- DexMV (Imitation Learning for Dexterous Manipulation from Human Videos)DexMV turns human hand-object video into multi-finger robot-hand demonstrations for imitation learning. Third-party; Firsthand is not affiliated.
- Dexterous manipulationFine-grained, multi-finger manipulation — regrasping, in-hand reorientation, precision pinches ��� as opposed to a single wrist or gripper motion.
- DexVLADexVLA is a VLA with a plug-in diffusion action expert for general robot control. It is third-party research, not Firsthand’s.
- DexWild (Dexterous Human Interactions for In-the-Wild Robot Policies)DexWild is a published system that collects human hand data in the wild and co-trains robot policies on it. Firsthand is not affiliated.
- DexYCB datasetDexYCB is a published benchmark dataset for capturing hand grasping of objects, with 3D hand pose and 6D object pose labels.
- Diffusion policyA robot policy that generates actions by denoising random noise, conditioned on observations. The diffusion action head in GR00T N1 is one example.
- Diffusion-VLADiffusion-VLA is a published VLA that pairs autoregressive reasoning with a diffusion action head. Firsthand is not affiliated with its authors.
- Dita diffusion transformer policyDita is a published diffusion transformer policy that denoises robot action sequences with in-context conditioning. Firsthand is not part of it.
- DPIA for AI training dataA DPIA is the GDPR Article 35 assessment a controller carries out before high-risk processing. What it means for AI training data that shows people.
- DreamitateDreamitate is a published method: fine-tune a video model on human tool demos, generate a task video, track the tool, run it on a robot. Third-party.
- DreamVLADreamVLA is a published vision-language-action model that forecasts compact world knowledge before acting. Firsthand is not affiliated with its authors.
- DROID datasetDROID is an open robot manipulation dataset of 76k teleoperated trajectories across 564 scenes. Firsthand is not part of it.
- Ego-Exo4DEgo-Exo4D is a multi-view dataset of skilled human activity filmed from first- and third-person cameras at once. Firsthand is not part of it.
- Ego4DEgo4D is a large public egocentric video dataset and benchmark suite, accessed under a licence agreement. Firsthand is not part of it.
- EgoBody datasetEgoBody is a published head-mounted dataset of 3D body shape and motion in social interactions. Firsthand is not part of it.
- Egocentric action recognitionClassifying what a camera wearer is doing from first-person video, usually one label per clip; Firsthand delivers the labeled segment data, not a model.
- Egocentric data collectionCapturing first-person video and synchronized streams from the wearer’s point of view for AI and robot training.
- Egocentric pretrainingPretraining a robot foundation model on large-scale first-person human video with action labels, before mid-training and post-training on robot data.
- Egocentric SLAMSLAM recovers camera motion from egocentric video. EgoScale pairs it with hand-pose estimation to derive action labels without a purpose-built rig.
- Egocentric videoFirst-person video recorded from a camera worn by the person doing the task.
- EgoDex datasetEgoDex is a published large-scale dataset of egocentric dexterous manipulation video with 3D hand and finger tracking. Firsthand is not part of it.
- EgoLife datasetEgoLife is a published week-long egocentric daily-life dataset, benchmark and assistant system. Firsthand is not affiliated with its authors.
- EgoMimicEgoMimic is a published framework that co-trains robot manipulation policies on egocentric human video with 3D hand tracking and on robot data.
- EgoSchema benchmarkEgoSchema is a published benchmark of five-option questions on three-minute egocentric clips from Ego4D. Firsthand is not affiliated with its authors.
- EgoVLAEgoVLA is a published vision-language-action model pretrained on egocentric human video, then fine-tuned on a few robot demonstrations.
- EgoZero (Robot Learning from Smart Glasses)EgoZero is a published system that learns robot policies from smart-glasses human demonstrations and zero robot data. Firsthand is not affiliated.
- EGTEA Gaze+EGTEA Gaze+ is a public first-person cooking dataset with gaze tracking, action labels and hand masks. Firsthand is not affiliated with it.
- Embodied AIAI that perceives and acts through a physical or simulated body.
- Embodied chain-of-thoughtEmbodied chain-of-thought (ECoT) trains a VLA to reason in text about plans, sub-tasks and object locations before each robot action.
- Embodiment gapThe mismatch between a human body and a robot’s hardware that keeps human demonstration data from transferring to a robot policy directly.
- End effectorAn end effector is the gripper, hand or tool at the end of a robot arm; its pose is position plus orientation. Firsthand captures human hands, not robots.
- EO-1EO-1 is a published open embodied foundation model for robot control, pretrained on interleaved vision-text-action data. Firsthand is not affiliated.
- EPIC-KITCHENSEPIC-KITCHENS is a public egocentric video dataset of unscripted kitchen activity with timed verb and noun labels. Firsthand is not part of it.
- Epipolar geometryThe geometry linking two calibrated cameras: a point in one image must lie on a matching epipolar line in the other, which narrows stereo matching.
- EpisodeOne recorded demonstration of a skill — meta, streams, annotations and calibration bundled together.
- Face detectionLocating faces in an image and returning a box and confidence for each.
- Failure-case coverageDeliberately including the hard cases: transit, occlusion, low light, recovery.
- FAST action tokenizerFAST is a frequency-space action tokenizer for VLA models: a DCT plus byte-pair encoding turns action chunks into compact tokens, as used by pi0-FAST.
- Fast-in-Slow (FiS-VLA)Fast-in-Slow (FiS-VLA) is a published dual-system VLA that embeds a fast execution module inside a slow VLM. Firsthand is not affiliated with its authors.
- Field of viewField of view is the angle of scene a camera sees. See what it means for egocentric video and which angles Firsthand states for its rig.
- First-person videoVideo recorded from the performer’s own viewpoint, usually a head-mounted camera — the plain-language term for egocentric video.
- Flow matchingThe training objective behind the action head in GR00T N1, EgoScale and EgoVerse: it turns random noise into an action chunk in a few steps.
- FLOWER VLAFLOWER is a published 950M-parameter vision-language-action flow policy built for efficiency. Firsthand is not affiliated.
- FPHA datasetFPHA is a published first-person RGB-D dataset of hand actions with 3D hand pose annotations. Firsthand is not part of it.
- Frontier AI labA frontier AI lab trains general-purpose AI models at the leading edge of capability; in robotics it commissions custom first-person data.
- Gato (A Generalist Agent)Gato is a published generalist agent: one transformer for games, text and robot control. Third-party; Firsthand is not affiliated.
- Gaze trackingGaze tracking records where a wearer was looking in first-person video. Firsthand lists a gaze_target field; eye-tracker hardware is set per spec.
- Gemini RoboticsGemini Robotics is Google DeepMind’s Gemini 2.0-based robotics family: Gemini Robotics-ER for embodied reasoning and Gemini Robotics, a VLA model.
- Gen2ActGen2Act is a published method that generates a human video of a task and conditions a robot policy on it. Third-party; Firsthand is not affiliated.
- General FlowGeneral Flow is a published affordance: predicted future 3D trajectories of points on an object, learned from RGBD human video. Third-party research; Firsthand is not affiliated.
- GeoVLAGeoVLA is a published VLA framework that adds point clouds from depth maps to image-language inputs. Third-party; Firsthand is not affiliated.
- GigaHands datasetGigaHands is a published dataset of bimanual hand activities with 3D hand and object annotations and text. Firsthand is not part of it.
- Global-shutter cameraA camera that exposes every pixel simultaneously, avoiding rolling-shutter skew.
- GR-1GR-1 is a published GPT-style model that learns robot manipulation after video generative pretraining. Firsthand is not part of it.
- GR-2GR-2 is a published generative video-language-action model for robot manipulation, pretrained on Internet video. Firsthand is not part of it.
- GR-3GR-3 is a published large-scale vision-language-action model for generalist robot policies. Firsthand is not part of it.
- GR00T N1GR00T N1 is NVIDIA’s open foundation model for humanoid robots, a vision-language-action model. Firsthand is not part of it.
- GRAPEGRAPE is a published method that aligns VLA robot policies to preferences at the trajectory level. Third-party; Firsthand is not affiliated.
- Grasp typeA grasp type is a named hand configuration for holding an object. See the GRASP Taxonomy and what Firsthand does and does not deliver.
- GraspVLAGraspVLA is a published grasping VLA model pretrained on the SynGrasp-1B synthetic dataset. Firsthand is not affiliated with its authors.
- H2O datasetH2O is a published egocentric dataset of two hands manipulating objects, with 3D hand and 6D object poses, multi-view RGB-D and action labels.
- HaMeR hand mesh recoveryHaMeR is a published transformer model that reconstructs a 3D hand mesh from a single image, with an accompanying 2D-keypoint dataset called HInt.
- HAMSTERHAMSTER is a published hierarchical VLA: a fine-tuned VLM predicts a 2D path that guides a low-level 3D policy. Firsthand is not affiliated.
- Hand pose estimationRecovering 3D positions of hand and finger joints over time.
- Hand-eye calibrationSolving the fixed transform between a mounted camera and the frame it rides on, and how head and wrist extrinsics play that role in egocentric data.
- Hand-object interaction (HOI)Hand-object interaction (HOI) data records how hands approach, grasp, manipulate and release objects: hand pose, contact and object state over time.
- Hardware triggeringHardware triggering uses a physical signal to start every camera’s exposure at once, so multi-camera and stereo streams capture the same instant.
- HD-EPICHD-EPIC is a published highly detailed egocentric kitchen video dataset with interconnected labels grounded in 3D. Firsthand is not part of it.
- Head-mounted cameraA camera worn on the head that records a task from the wearer’s own point of view, giving robot learning data the viewpoint a robot with a head camera actually sees from.
- Hi RobotHi Robot is a hierarchical VLA: a high-level model turns complex prompts into commands for a low-level policy. Third-party research.
- HiRTHiRT is a published hierarchical robot policy: a slow VLM guides a fast low-level policy. Third-party; Firsthand is not affiliated.
- HOI4DHOI4D is a published 4D egocentric dataset for category-level human-object interaction. Firsthand is not part of it and does not use it.
- HoloAssist datasetHoloAssist is a published two-person egocentric dataset for interactive AI assistants. Firsthand is not part of it and does not use it.
- HOT3DHOT3D is a published egocentric dataset for 3D hand and object tracking. Firsthand is not part of it and does not use it.
- HPT robot modelHPT pre-trains one shared transformer trunk across robot embodiments, aligning each one’s proprioception and vision to tokens before control heads.
- HRP (Human Affordances for Robotic Pre-Training)HRP fine-tunes an existing visual encoder to predict hand, object and contact affordances mined from human video. Firsthand is not affiliated.
- Human demonstration dataRecordings of people performing tasks directly, used to train a policy by imitation.
- Humanoid foundation modelA generalist robot model built for a human-shaped body, pretrained on web, human, synthetic and robot data, then adapted to a specific humanoid.
- Humanoid Policy ~ Human Policy (HAT)Humanoid Policy ~ Human Policy pairs the PH2D dataset with the HAT policy to co-train humanoids on egocentric human data. Firsthand is not affiliated.
- Humanoid robotA robot with a human-like head, torso, two arms and hands, and usually two legs, built to work in spaces and with tools designed for people.
- HumanPlusHumanPlus is a published system for humanoid shadowing and imitation from human data. Firsthand is not part of it.
- HumeHume is a published dual-system VLA: System 2 picks the best of several sampled actions by value, System 1 denoises it. Firsthand is not affiliated.
- HybridVLAHybridVLA is a published VLA that combines diffusion and autoregressive action prediction in one LLM. Firsthand is not affiliated with its authors.
- Im2Flow2ActIm2Flow2Act is a published framework that uses object flow as the interface between human video and robot actions. Third-party research; Firsthand is not affiliated.
- Imitation learningTraining a policy to reproduce demonstrated behavior from example trajectories.
- IMU dataAccelerometer and gyroscope motion data, hardware-timestamped on the same clock as video.
- IndustReal datasetIndustReal is a published egocentric dataset of people assembling a toy car, with steps and errors labeled. Firsthand is not affiliated.
- Inner MonologueInner Monologue is a published method where an LLM robot planner reads closed-loop language feedback to replan. Third-party; Firsthand is not affiliated.
- Instance segmentationPer-pixel masks that identify and separate individual objects over time.
- InstructVLAInstructVLA is a published VLA trained with vision-language-action instruction tuning to keep VLM reasoning while acting. Firsthand is not affiliated.
- Inter-annotator agreementInter-annotator agreement measures how consistently annotators label the same item. See the label review Firsthand states and what is Not stated.
- Interleave-VLAInterleave-VLA is a published VLA framework that follows interleaved image-text instructions to output robot actions. Firsthand is not affiliated.
- Inverse dynamics modelA model that infers the action most likely to have caused an observed state change, used to pseudo-label video that carries no explicit action ground truth.
- Knowledge insulating VLAA knowledge insulating VLA stops action-expert gradients reaching its VLM backbone, which trains on FAST tokens. Firsthand is not affiliated.
- Language-conditioned policyA language-conditioned robot policy picks actions from observations plus a language instruction. How RT-2, OpenVLA, Octo, π0 and GR00T N1 take language.
- LAPA (latent action pretraining)LAPA is a published method that pretrains vision-language-action models on video by learning latent actions, with no robot action labels.
- Latent actionsA learned, compressed representation of what changed between two video frames, inferred without an explicit robot action label.
- Lens distortionHow a real lens bends straight lines away from the pinhole model, radially and tangentially, and the coefficients calibration estimates to undo it.
- LeRobot formatAn episodic dataset format used by the LeRobot robot-learning ecosystem.
- LIBERO benchmarkLIBERO is a published benchmark for lifelong robot learning: 130 manipulation tasks in four task suites, with human-teleoperated demonstrations.
- LIV (Language-Image Representations and Rewards)LIV is a published method that learns a vision-language representation and reward from text-annotated video, pre-trained on EPIC-KITCHENS. Third-party.
- LLaRALLaRA is a published framework that turns a vision-language model into a robot policy using instruction-tuning data. Firsthand is not affiliated.
- LLARVALLARVA is a published LMM instruction-tuned on structured prompts to predict robot actions and 2-D visual traces. Firsthand is not affiliated.
- Loco-manipulationA robot moving its base or body through space while it manipulates objects, rather than manipulating from a fixed position; common for humanoids.
- LoHoVLALoHoVLA is a published unified VLA that plans sub-tasks and predicts actions in one model. Third-party; Firsthand is not affiliated.
- Long-horizon taskA long-horizon task is a multi-step job whose sub-actions must happen in order, captured as one episode with ordered action segments for robot training.
- Long-VLALong-VLA is a published long-horizon VLA that uses phase-aware input masking to split each subtask into moving and interaction phases. Firsthand is not affiliated.
- LoRA fine-tuning for VLALoRA fine-tuning adapts a pretrained vision-language-action model by training small low-rank matrices instead of every weight. Firsthand trains no models.
- Magma foundation modelMagma is a published foundation model for multimodal AI agents, pretrained with Set-of-Mark and Trace-of-Mark labels. Firsthand is not part of it.
- Masked Visual Pre-training (MVP)MVP is a published method that pre-trains a visual encoder by masked modeling of real-world images, freezes it, and trains control policies on top. Third-party.
- MCAP file formatMCAP is an open container format for timestamped robotics logs. Firsthand offers MCAP delivery and is not affiliated with Foxglove.
- MECCANO datasetMECCANO is a published multimodal egocentric dataset of people assembling a toy motorbike, with RGB, depth and gaze. Firsthand is not affiliated.
- MemoryVLAMemoryVLA is a published framework that adds a perceptual-cognitive memory bank to VLA models for long-horizon manipulation. Firsthand is not affiliated.
- Mid-trainingA smaller, embodiment-matched dataset that bridges broad pretraining to a target robot before fine-tuning.
- MimicGenMimicGen is an NVIDIA and UT Austin system that synthesizes large robot demonstration datasets from a small number of human demonstrations.
- MimicPlayMimicPlay is a published method that learns latent plans from human play video to guide a robot controller trained on few demos. Third-party.
- Mobile ALOHAMobile ALOHA is a published low-cost whole-body teleoperation system for bimanual mobile manipulation. Firsthand is not part of it.
- MOKAMOKA uses a VLM and marked images to predict keypoint affordances for robot manipulation. Third-party research; Firsthand is not affiliated.
- MolmoActMolmoAct is a published action reasoning model that predicts depth and a 2D path before acting. Firsthand is not affiliated with its authors.
- Motion blurMotion blur is smearing from movement during one exposure. See what Firsthand states about shutter, frame rate and blur, and what it leaves Not stated.
- Motion retargetingMotion retargeting maps captured human hand and wrist motion onto a robot with different kinematics, one way to bridge the embodiment gap.
- Motion Tracks (MT-π) for Human-Robot TransferMotion Tracks (MT-π) is a published method using 2D image trajectories as actions for human hands and robots. Firsthand is not affiliated.
- Moto (Latent Motion Token)Moto is a published method that turns video into latent motion tokens to pretrain a robot policy. Third-party; Firsthand is not affiliated.
- Motor priorGeneral knowledge of how to move and manipulate, learned from broad pretraining data and reused as a starting point when adapting a model to a specific robot.
- Multimodal training dataTwo or more aligned data streams, time-synchronized so a model can learn how they relate.
- NaVILANaVILA is a published two-level VLA for legged-robot navigation: mid-level language actions drive a locomotion RL policy. Firsthand is not affiliated.
- Neural trajectoriesSynthetic robot-action video from a fine-tuned video model, used by GR00T N1 to multiply a small teleoperation set into a much larger training set.
- Non-exclusive data licenseA grant to train on a dataset that does not stop the licensor from licensing the same data to others.
- NORA (small open-source VLA)NORA is a published 3B-parameter, open-source vision-language-action model for robot control. Firsthand is not part of it and makes no claim about it.
- Nymeria datasetNymeria is a published dataset of multimodal egocentric daily motion in the wild, with full-body motion and motion-language descriptions.
- OakInk2 datasetOakInk2 is a published dataset of bimanual hand-object manipulation in complex daily tasks, with multi-view video and 3D hand, body and object poses.
- Object pose estimation6D object pose is an object’s 3D rotation and translation relative to a camera. Firsthand’s schema lists hand pose and contacts; object pose is per spec.
- ObjectVLAObjectVLA is a published VLA method that co-finetunes robot data with image-text data for novel objects. Firsthand is not affiliated.
- OcclusionOcclusion is when something blocks the camera’s view of a hand or object. See how Firsthand flags occluded hand joints and rejects lost-view episodes.
- Octo modelOcto is a published open-source generalist robot policy: a transformer with a diffusion action head. Firsthand is not part of it.
- OKAMI (Humanoid Manipulation from Single Video Imitation)OKAMI is a published method that teaches a humanoid a manipulation skill from a single RGB-D human video. Firsthand is not affiliated.
- On-demand data collectionCustom training data captured against your spec when you need it, from an already-warm pipeline, instead of a fixed catalog or a program you build and run yourself.
- OneTwoVLAOneTwoVLA is a published VLA that switches between reasoning and acting in one model. Firsthand is not part of it.
- Open X-EmbodimentOpen X-Embodiment is an open dataset of 1M+ real robot trajectories from 22 embodiments, released with RT-X models. Firsthand is not part of it.
- OpenHelixOpenHelix is a published open-source dual-system VLA model and short survey. Firsthand is not affiliated with its authors.
- OpenVLAOpenVLA is a published open-source vision-language-action model for robot control. Firsthand is not part of it and makes no claim about it.
- OpenVLA-OFTOpenVLA-OFT is OpenVLA fine-tuned with the Optimized Fine-Tuning recipe: parallel decoding, action chunking, continuous actions and L1 regression.
- OTTEROTTER is a published robot policy that uses a frozen CLIP to pick task-relevant visual features. Third-party research; Firsthand is not affiliated.
- PaLM-EPaLM-E is a published embodied multimodal language model that turns images and robot state into text plans. Third-party; Firsthand is not affiliated.
- Participant diversityVariation across the people who perform demonstrations �� hands, technique, pace, style and handedness.
- Participant release formA participant release form is the signed grant of rights to use a contributor’s recordings for AI training. Firsthand collects it before capture.
- PD-VLAPD-VLA is a published parallel decoding method that speeds up VLA models using action chunking. Third-party research; Firsthand is not affiliated.
- PerAct (Perceiver-Actor)PerAct is a published language-conditioned Transformer that detects the next best voxel action in RGB-D grids. Firsthand is not affiliated.
- Phantom (Training Robots Without Robots Using Only Human Videos)Phantom trains robot policies from human video only, by inpainting the arm and overlaying a rendered robot. Third-party; Firsthand is not affiliated.
- Physical AIAI systems that perceive and act in the physical world through a body, such as a robot arm or humanoid.
- Pilot data collectionA small, fast first batch that proves a spec and accept criteria before you commit to full volume.
- Point cloudA point cloud is a set of 3D points. See how one is computed from calibrated stereo depth, and which depth fields Firsthand states.
- PointVLAPointVLA is a published framework that adds point cloud inputs to pre-trained VLA models without retraining. Firsthand is not affiliated.
- Post-trainingThe final stage of a robot foundation model training recipe, specializing a model to one deployment task, robot, or environment.
- PretrainingTraining a robot foundation model on broad, large-scale data before it is adapted to a specific task.
- Pretraining corpusThe large-scale dataset of egocentric human video, robot demonstrations, or both used for a robot foundation model’s pretraining stage.
- Production data pipelineA repeatable process that delivers robotics training data against a spec, with measured quality every batch.
- ProprioceptionA robot’s sense of its own body, such as joint and gripper state, fed to a policy as observations. Human video has none; some human signals stand in.
- Pseudo-labelsLabels a model produces for data, rather than labels recorded at capture or verified by a human.
- PTP clock syncPrecision Time Protocol ���� sub-microsecond clock alignment across sensors.
- Quality gateA quality gate is a pass-or-fail check data must clear before delivery. See which gates Firsthand states and which thresholds are not stated.
- QUAR-VLAQUAR-VLA is a published VLA paradigm for quadruped robots: an image and an instruction become commands. Third-party; Firsthand is not affiliated.
- R3MR3M is a published visual representation pre-trained on Ego4D human video and reused as a frozen perception module for robot manipulation. Third-party.
- RDT-1BRDT-1B is an open diffusion transformer policy for bimanual robot manipulation, conditioned on language and camera images.
- ReconVLAReconVLA is a published reconstructive VLA model that reconstructs gaze regions to focus visual attention. Firsthand is not affiliated.
- RedactionPermanently obscuring specific regions of an image, video, or document.
- Rejection rateA rejection rate is the share of episodes that fail QA. See the reject criteria Firsthand states and why no rejection rate figure is stated.
- ReKepReKep turns language into 3D keypoint constraints that a solver optimizes into robot actions. Third-party research; Firsthand is not affiliated.
- Reprojection errorThe pixel gap between detected calibration points and where the solved camera model projects them, and how it is read in mono and stereo calibration.
- RH20T datasetRH20T is a published robot manipulation dataset: over 110,000 contact-rich sequences, each with visual, force, audio and action data.
- RIPT-VLARIPT-VLA is a published reinforcement post-training method that fine-tunes a pretrained VLA model with only sparse binary success rewards. Third-party; Firsthand is not affiliated.
- RLDSReinforcement Learning Datasets — an episodic format for robot learning data.
- RoboBrainRoboBrain is a published model that plans manipulation tasks, then predicts affordances and trajectories. Firsthand is not affiliated.
- RoboCasaRoboCasa is a published large-scale kitchen simulation framework for training and benchmarking generalist robots, with LLM-guided tasks.
- RoboCatRoboCat is a published self-improving generalist agent for robotic manipulation from Google DeepMind. Third-party; Firsthand is not affiliated.
- RoboDualRoboDual is a published dual-system robot policy: a slow VLA generalist guides a fast diffusion specialist. Third-party; Firsthand is not affiliated.
- RoboFlamingoRoboFlamingo adapts the OpenFlamingo vision-language model into a robot policy with a history-aware policy head. Third-party research.
- RoboMambaRoboMamba is a published VLA that pairs a CLIP vision encoder with the Mamba state space model. Firsthand is not affiliated with its authors.
- RoboMIND datasetRoboMIND is a published robot manipulation dataset: 107k teleoperated trajectories on four robot embodiments under one collection standard.
- RoboMonkeyRoboMonkey is a published test-time scaling framework for VLAs: sample actions, then a VLM verifier picks one. Firsthand is not affiliated.
- RoboPointRoboPoint is a published VLM that predicts 2D keypoint affordances from language to guide robot actions. Third-party; Firsthand is not affiliated.
- Robot foundation modelA large policy pretrained on broad robot data, then adapted to specific tasks or embodiments.
- Robot learningTraining a robot policy from data instead of hand-coding its behavior.
- RoboUniViewRoboUniView is a published vision-language model for robotic manipulation that predicts actions from a unified view representation of multi-camera images. Third-party; Firsthand is not affiliated.
- RoboVLMsRoboVLMs is a published study and open framework on how to build vision-language-action models from VLM backbones. Firsthand is not part of it.
- Rolling shutterA camera that exposes a frame row by row, causing skew and wobble during fast motion.
- RT-1RT-1 is a published Robotics Transformer for real-world robot control. Firsthand is not part of it and makes no claim about it.
- RT-2RT-2 is a published vision-language-action model that writes robot actions as text tokens. Firsthand is not part of it and makes no claim about it.
- RT-HRT-H is a published robot policy that predicts a language motion, then the action. Third-party research; Firsthand is not affiliated.
- RT-TrajectoryRT-Trajectory is a published robot policy conditioned on hindsight trajectory sketches. Third-party; Firsthand is not affiliated.
- RVT (Robotic View Transformer)RVT is a published multi-view transformer that re-renders RGB-D scenes from virtual views to predict robot gripper poses. Firsthand is not affiliated.
- SafeVLASafeVLA is a published safety alignment method for VLA models that uses constrained learning. Third-party; Firsthand is not affiliated.
- SayCanSayCan is a published method where a language model picks robot skills, weighted by value functions. Third-party; Firsthand is not affiliated.
- Seer (PIDM)Seer is a published end-to-end predictive inverse dynamics model: it forecasts future visual states, then infers actions. Firsthand is not affiliated.
- Sensor fusionSensor fusion combines stereo video, depth and IMU streams into one time-aligned record. Firsthand states one PTP clock and a 2.0 ms sync ceiling.
- Sim-to-real gapThe mismatch between a simulator’s approximations and real-world physics, lighting, and material behavior.
- SimplerEnvSimplerEnv is open-source simulated evaluation of real-world robot manipulation policies, built so simulated results track real-world performance.
- SimpleVLA-RLSimpleVLA-RL is a published reinforcement learning framework for robot VLA models, built on veRL. Firsthand is not affiliated.
- Skill specA written definition of the exact task, environments and conditions to capture.
- SmolVLASmolVLA is a published small, open vision-language-action model for affordable robotics. Firsthand is not part of it and makes no claim about it.
- SpatialVLA modelSpatialVLA is a 3D-aware VLA model that adds Ego3D Position Encoding and Adaptive Action Grids to spatially enhance robot manipulation policies.
- Statement of workThe document that defines the task, geometry, conditions, volume and format of a custom dataset, and how it works in a fast, on-demand collection.
- Stereo baselineThe fixed distance between the two lenses in a calibrated stereo camera pair, measured every session and used to recover depth from disparity.
- Stereo disparityThe horizontal pixel shift of one point between left and right stereo images. Larger for nearer points, it is the basis of stereo depth.
- Stereo matchingThe search that finds which pixel in one stereo image shows the same scene point as a pixel in the other. Also called stereo correspondence.
- Stereo rectificationWarping the left and right images of a calibrated stereo pair so matching points share an image row, which makes disparity search one-dimensional.
- Stereoscopic videoVideo captured by two horizontally offset cameras at once, giving each frame recoverable depth.
- SWIM (Structured World Models from Human Videos)SWIM pre-trains a world model on human video using affordance actions, then fine-tunes it on robot data. Firsthand is not affiliated.
- SwitchVLASwitchVLA is a published VLA framework for switching tasks when a new instruction arrives mid-execution. Third-party; Firsthand is not affiliated.
- Synthetic training dataRobot training data produced by software, from a physics simulator or a neural generation model, instead of recorded from the real world.
- TACO datasetTACO is a published bimanual hand-object dataset of tool-action-object compositions with egocentric and third-person views, 3D meshes and action labels.
- Tactile dataTactile data is touch-sensor readings of contact, such as pressure and slip. Contact events are labels; Firsthand’s standard capture has none.
- Task decompositionBreaking a human job into short, repeatable task units a robot policy can be trained on one at a time.
- Task taxonomyA structured hierarchy (sector, environment, task, skill) that organizes what a robot-training dataset covers, so gaps can be planned and audited.
- Teleoperation vs egocentric dataRobot-collected demonstrations versus human-worn first-person capture.
- ThinkActThinkAct is a published VLA framework: a multimodal LLM reasons, then a visual plan latent conditions an action model. Firsthand is not affiliated.
- TinyVLATinyVLA is a published family of compact, fast VLA models that need no robot pretraining. Firsthand is not part of it.
- TraceVLA (visual trace prompting)TraceVLA is a published VLA model that overlays point-tracked visual traces on robot images. Firsthand is not part of it and makes no claim about it.
- Track2ActTrack2Act is a published method that predicts point tracks from web video to plan robot manipulation. Third-party research; Firsthand is not affiliated.
- Training data indemnityTraining data indemnity explained: how it differs from a warranty and a licence, and what Firsthand states about its consent-chain warranty.
- Training data licenseA training data license is the contract that sets what a buyer may do with a dataset to train and commercialize AI models: scope, term and exclusivity.
- Trajectory dataTrajectory data is the recorded path of a wrist or hand over time, delivered as time-stamped streams beside video to train robot and humanoid policies.
- TriVLATriVLA is a published triple-system VLA that pairs a VLM and a video diffusion model with a flow-matching policy. Firsthand is not affiliated.
- UniActUniAct is a published framework that learns a universal action space shared across robot embodiments. Firsthand is not affiliated with its authors.
- Universal Manipulation InterfaceUMI is an open-source handheld-gripper framework for collecting robot demonstrations without a robot. Firsthand is not part of it and does not use it.
- UniVLAUniVLA is a published framework that learns cross-embodiment vision-language-action policies from video using task-centric latent actions.
- UP-VLAUP-VLA is a published VLA model trained on understanding and future prediction. Firsthand is not affiliated with its authors.
- Validated hourAn hour of footage that has passed QA against the spec — not an hour of raw recording.
- Validation lossA held-out error metric used during robot pretraining to track how well a model generalizes.
- VC-1 (Artificial Visual Cortex)VC-1 is the largest pre-trained visual encoder from a published study of visual representations for embodied AI, evaluated on CortexBench. Third-party.
- Vid2RobotVid2Robot is a published video-conditioned policy that watches a human demo and outputs robot actions. Third-party; Firsthand is not affiliated.
- Video Prediction Policy (VPP)VPP is a published robot policy that reads predictive visual representations from a video diffusion model. Third-party; Firsthand is not affiliated.
- VideoDex (Learning Dexterity from Internet Videos)VideoDex is a published method that pretrains robot-hand policies on retargeted human video. Third-party; Firsthand is not affiliated.
- villa-Xvilla-X is a published VLA framework that grounds latent actions in robot dynamics. Firsthand is not affiliated with its authors.
- VIMA (multimodal prompts)VIMA is a published robot agent that follows multimodal prompts of text and images, tested in the simulated VIMA-Bench. Firsthand is not part of it.
- VIP (Value-Implicit Pre-training)VIP is a published visual representation pre-trained on Ego4D human video; embedding distance to a goal image gives a robot reward. Third-party.
- Vision-language model (VLM)A model that takes images and text together and learns how they relate, trained on frames paired with language that is true about them.
- Vision-language-action modelA model that maps a visual scene and a language instruction to an action.
- Visuomotor policyA visuomotor policy maps camera images to robot actions. See the cited sources and what Firsthand captures as training data.
- VLA-0VLA-0 is a published VLA design where an unmodified vision-language model writes robot actions as text. Third-party; Firsthand is not affiliated.
- VLA-AdapterVLA-Adapter is a published tiny-scale VLA paradigm that bridges vision-language features to actions. Firsthand is not part of it.
- VLA-CacheVLA-Cache is a published training-free method that reuses cached visual tokens across frames to speed up VLA inference. Firsthand is not affiliated.
- VLA-OSVLA-OS is a published study that compares how vision-language-action models plan before they act. Firsthand is not affiliated.
- VLA-RLVLA-RL is a published online reinforcement learning framework for pretrained autoregressive VLAs. Firsthand is not affiliated with its authors.
- VLASVLAS is a published vision-language-action model that follows spoken instructions directly. Firsthand is not affiliated.
- VoltronVoltron is a published framework that learns robot visual representations from human video and captions. Third-party; not trained on Firsthand data.
- VoxPoserVoxPoser is a published method that has a language model compose 3D value maps for zero-shot robot trajectories. Third-party; Firsthand is not affiliated.
- VQ-VLAVQ-VLA is a published vector-quantized action tokenizer scaled on large trajectory data to improve VLA models. Firsthand is not affiliated.
- VRB (Vision-Robotics Bridge)VRB is a published method that learns contact points and post-contact trajectories from human video. Third-party research; Firsthand is not affiliated.
- WALL-OSSWALL-OSS is a published open-source embodied foundation model that adapts a vision-language model to robot control. Firsthand is not affiliated.
- WebDatasetA tar-based format for streaming large datasets efficiently during training.
- WHIRL (Human-to-Robot Imitation in the Wild)WHIRL is a published method that turns one human video into a robot policy, improved by real-world trials. Third-party; Firsthand is not affiliated.
- Workflow captureRecording a real enterprise workflow as first-person video, structured into a skill spec and labeled steps for AI training.
- World modelA model that learns to predict how a scene changes in response to an action.
- WorldVLAWorldVLA is a published autoregressive action world model unifying a VLA and a world model. Firsthand is not affiliated with its authors.
- Wrist cameraA camera mounted at the wrist that keeps the grasp point in frame, giving robot learning data a close view of contact a head camera alone cannot provide.
- X-VLAX-VLA is a published flow-matching VLA that uses embodiment-specific soft prompts for cross-embodiment learning. Firsthand is not affiliated.
- Zero-Shot Robot Manipulation from Passive Human VideosA published framework that predicts human hand trajectories from a scene image, learned from passive human video. Firsthand is not affiliated.
- ZeroMimic (Distilling Robotic Manipulation Skills from Web Videos)ZeroMimic distills robot manipulation skills from egocentric web video, with no robot data. Third-party research; Firsthand is not affiliated.
- π0 (pi-zero)π0 is a published vision-language-action flow model for robot control. Firsthand is not part of it and makes no claim about it.
- π0.5 (pi0.5)π0.5 is a published vision-language-action model built on π0 for open-world generalization. Firsthand is not part of it and makes no claim about it.