Glossary

What Is an Affordance in Robot Learning?

An affordance is what an object lets an agent do, such as where to grasp or pull it. Robots can learn affordances from egocentric human video.

Last reviewed: October 2026

Short answer

An affordance is an action an object makes possible for an agent, such as a handle that can be pulled or a mug that can be grasped. In robot learning it is often learned from egocentric human video as where a hand makes contact and how it moves next. Firsthand captures hand-object signals, not affordance labels.

01

What is an affordance in robot learning?

The idea comes from the psychologist J.J. Gibson, whom the VRB paper (arXiv 2304.08488) quotes: the meaning or value of a thing consists of what it affords. In robot learning an affordance is the actionable part of that idea: where on an object a robot should interact, and how to move once it has. The paper argues that naming objects is not enough, because a robot also needs to know where and how to manipulate them. It adds that an affordance only means something if an actor can execute it.

02

How do robots learn affordances from egocentric video?

In VRB, a visual affordance model is trained on videos of human interactions to estimate where and how in the scene a person is likely to interact. The paper represents an affordance as contact points plus a post-contact trajectory. To get training targets, it uses an off-the-shelf hand-object detector to find the frames where contact begins, then follows the hand afterward and compensates for head movement. Firsthand does not train or ship affordance models, maps or labels: Not stated. What it delivers are the signals this style of method starts from, recorded during capture rather than inferred afterward from footage: contact events, 3D hand pose and depth on one clock. Collection is fast, on demand and to a written skill spec.

03

What is an object affordance?

An object affordance is an affordance attached to a specific object or part of one: the handle of a lid, the front of a drawer, the edge of a pan. The VRB paper’s examples: an oven opens by pulling its handle down, a drawer is pulled outwards. Each has a place to make contact and a motion to make afterward.

The affordance depends on who acts. The paper notes that human morphology is very different from a robot’s, so it models a contact point and a trajectory rather than copying human movement, which keeps the representation independent of the robot body. Data from people also carries no robot actions, so the embodiment gap still has to be bridged.

04

Which captured signals relate to affordances?

Firsthand states no affordance field. It does state the signals that describe where a hand touched an object and how it moved around it: contact events, 3D hand pose with a per-joint visibility flag, action segments and, where a spec calls for it, tracked instance masks. The first table lists them with the formats the site gives, and marks affordance labels as Not stated.

All are recorded in one session from a head-mounted global-shutter camera and two wrist cameras on one PTP clock domain, so a contact event lines up with the hand joints and action segment around it.

05

How do affordances relate to grasping and contact events?

A grasp is something a hand does. An affordance is something an object offers. In VRB the training targets come from the first moment of contact and the hand motion after it, so a recorded contact event is the closest signal Firsthand states. That is a relationship, not an equivalence: a contact event marks one moment, an affordance a possibility.

The site does not define separate contact event types for grasps, placements or hand-offs, and grasp type is named on one collection page but is not a field in the episode schema. A buyer builds any such reading from contact_events and the surrounding action segment. The second table compares the terms.

06

How do you request custom egocentric hand-object data?

Name the objects, the grasps or interactions, and the environments your policy must handle, then list the signals you need. If your method needs affordance-style targets, say so: labels are Not stated, so extra annotation is scoped in the skill spec.

A small Spec Pilot tests the spec before the program scales. Where coverage is deep a first validated batch lands in a median of 48 hours from signed spec; where contributors must be recruited first, three to four weeks is realistic. Billing is per validated hour, delivery is RLDS, LeRobot, WebDataset or HDF5, and the license is buyer-owned.

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Affordance-related fields Firsthand states, with formats

Affordance-related fields Firsthand states, with formats
FieldWhat it encodesWhat the site states
Contact eventsWhen and where a hand made or broke contact with an objectannotations/contact_events; shape Not stated
Hand joints3D hand pose across the sequenceannotations/hand_joints; float32 [T, 2, 21, 3], metres, head-camera frame; per-joint visibility in hand_visible
Action segmentsThe sub-action a contact belongs toannotations/action_segments; {start_ns, end_ns, verb, noun}
Instance masksTracked object ids, where a spec calls for itannotations/instance_masks; linked to an objects list and to contact events
DepthApproach direction and distanceActive stereo, 848×480/30, metric, per-frame confidence map
Affordance labelsWhere an object can be grasped or pulledNot stated

09

Affordance compared with hand-object interaction, contact event and grasp

Affordance compared with hand-object interaction, contact event and grasp
TermWhat it isTime scaleFirsthand relationship
AffordanceWhat an object offers an agent: where to interact and how to move afterA property of an object in a sceneNo labels, maps or models stated
Hand-object interactionWhat a hand does to an object: approach, grasp, manipulate, releaseA whole episodeRecorded as hand pose, contact, grasp events and action segments
Contact eventA labeled moment a hand made or broke contactMoments: onset and releaseDelivered as contact_events
GraspThe hand closing around an objectA span inside an action segmentGrasp events listed with contact onsets; grasp type is not a schema field

10

What the site states and what is Not stated

What the site states and what is Not stated
DetailStatus
Affordance labels, maps or modelsNot stated; Firsthand ships none
Object pose (6-DoF)Not stated
Force or tactile dataNot stated; contact events are labels, not force readings
Benchmark scores or accuracy for affordance learningNot stated
Robot results trained on this dataNot stated

11

Frequently asked questions

What is an affordance in robot learning?
What an object lets an agent do, such as where to grasp it or which way to pull. Robots can learn affordances from human video as contact points and post-contact motion.
Can robots learn affordances from egocentric video?
Yes. The VRB paper (arXiv 2304.08488) trains an affordance model on videos of human interactions, using contact points and post-contact trajectories.
Does Firsthand deliver affordance labels?
No. Affordance labels, maps and models are Not stated. Firsthand delivers contact events, 3D hand pose, action segments and depth.
How is an affordance different from a contact event?
A contact event is a labeled moment a hand made or broke contact. An affordance describes what an object offers, including where to touch and how to move.
Do human videos give a robot affordances directly?
Not on their own. Human data carries no robot actions, so the embodiment gap still has to be bridged.
How can I order custom egocentric hand-object data quickly?
Request a custom dataset with your objects, interactions and signals. Collection is on demand, with a first validated batch in a median of 48 hours where coverage is deep.