POV video

POV Video Data Collection for AI Training

POV video, first-person video, and egocentric video are the same capture: the camera sits where the actor’s eyes would be. We collect it on demand against your written spec, with synchronized sensors on the tiers that carry them, per-batch QA, documented consent, and a commercial license, so the dataset matches the tasks your model is missing.
Capture tiers
Phone · head rig · multi-cam
First batch
Median 48 h
License
Perpetual, buyer-owned
Anonymized
Faces · plates · screens
A contributor films a kitchen task hands-free with a phone in a chest mount, beside the annotated point-of-view frame it produces.
Phone-tier POV capture: hands-free, to spec, with annotation layers added downstream.

What is included

A custom POV video dataset, spec to delivery.

01

Same viewpoint, three names

POV, first-person, and egocentric video all mean a camera worn or held at the actor’s own eye line, capturing what the actor sees rather than how they look from outside.

02

Three capture tiers

A phone in a chest mount for breadth, a head-mounted rig when gaze and head motion matter, or a synchronized multi-camera rig when a model needs 3D hand pose and contacts.

03

QA, consent, and anonymization on every batch

Each batch is reviewed against written accept criteria, rejected items are recaptured at the provider’s cost, and faces, plates, and screens are blurred and reviewer-confirmed before delivery.

04

Delivered in your training format

RLDS, LeRobot, WebDataset, HDF5, zarr, or Rerun .rrd, under a perpetual, buyer-owned commercial license.

Terminology

What is POV video data?

POV video data is video recorded from the point of view of the person performing a task. The camera sits where the actor’s eyes would be, mounted on the head, the chest, or a pair of glasses, so every frame shows hands, tools, and objects the way the actor sees them rather than showing the actor’s body from across the room. "POV" is shorthand for point of view, and a point-of-view video dataset is a collection of those recordings assembled against a written spec instead of gathered from whatever happens to exist online.

That viewpoint matters for AI and robot training because a policy learning to manipulate objects needs to see the task the way a hand-eye system experiences it, not the way a bystander would film it. A third-person clip shows what a person looks like doing a task; a POV clip shows what the task looks like from inside the doing of it. Grasp points, tool contact, and the changes in viewpoint as the actor reaches, turns, or leans in are all visible in the frame because the camera moves with the actor.

Terminology

Is POV video the same as egocentric or first-person video?

Yes. "POV video," "first-person video," and "egocentric video" describe the same capture viewpoint: a camera worn or held at the actor’s own eye line. The terms come from different communities. "Egocentric" is the term used in the computer vision and robotics research literature, "POV" is common in consumer and creator contexts, and "first-person" is the plain-language version buyers use when they describe what they need without the research jargon.

Because the capture method, contributor recruiting, hardware tiers, annotation, and delivery are identical regardless of which term a buyer searches, a custom POV video collection and a custom egocentric video collection are the same offer under different names. The practical difference is in what the search term usually brings with it. A creator’s POV clip is typically an edited video shot for an audience. A POV training dataset is footage captured for a model, to a spec, with the consent, anonymization, and license a model builder needs.

Scope

What does a custom POV video collection include?

A custom POV video collection starts with a written spec and ends with licensed, training-ready delivery. In between it covers contributor recruiting and briefing, capture against the spec, per-batch quality review, anonymization, documented consent, and delivery in the format your pipeline already loads. Contributors are paid hourly, and billing is per validated hour, meaning footage that actually passed sync and QA against the spec, not per raw hour recorded.

Most programs start with a Spec Pilot, a small, fast first batch that proves the spec and the QA bar on real footage before volume scales. The spec is quoted for reach, timeline, and price before capture begins, so the buyer sees the terms of the engagement up front. From there the same pipeline scales the collection to the size the program needs, and on-demand top-ups run against the same accept criteria afterward, so new gaps that appear during training can be closed without renegotiating the spec from zero.

Capture

How is POV video captured for robot learning?

Capture runs on one of three tiers, and programs often mix tiers under one spec. The phone tier is a contributor filming hands-free with a phone in a chest mount, which is the fastest way to reach broad geographic and household diversity. The head-rig tier uses a head-mounted camera that matches the eye-line viewpoint and adds IMU data, for tasks where gaze and head motion are part of what the model needs to learn. The multi-camera tier synchronizes head, wrist, and depth streams on one hardware clock, for manipulation work that needs 3D hand pose and contacts.

The instrumented rig behind the multi-camera tier carries a Sony IMX585 global-shutter head camera with a 120° field-of-view lens, two IMX290 wrist cameras with a 100° lens each, an Intel RealSense D435if depth sensor mounted on the forehead, and three Bosch BMI088 inertial measurement units running at 200 Hz, one on the head and one on each wrist. A PTP grandmaster clock and hardware trigger line drive every sensor off the same timebase, with a 2.0 millisecond sync ceiling. The head camera is a 4K/60 global-shutter camera.

There is also a lighter head-mounted option: a contributor-worn dual-lens 360 camera clipped to a quick-release buckle on an elastic head strap. It gives up depth, wrist views, and sub-millisecond sync, and in exchange it goes anywhere a person is willing to wear it, which is how coverage reaches a wide range of countries and households. Episode metadata labels which tier a clip came from, so a buyer can filter on tier rather than infer it.

Streams and labels

Which streams and labels come with POV data?

Which streams ship depends on the tier. Phone-tier footage is first-person RGB video. Head-rig captures add IMU. Multi-camera captures add wrist video and depth, all on one hardware clock so the streams line up to the frame. Not every order needs every stream: depth, IMU, and hand pose are added where the spec calls for them.

Labels are annotations rather than sensors. They are produced from the captured streams and carry timestamps aligned to every other stream. Hand pose is delivered at 21 joints per hand in metric 3D, with a per-joint visibility flag. Action segments divide a task into start- and end-timestamped spans, each carrying start_ns, end_ns, verb, and noun. Annotation options on this site also include objects and transcripts, and contact events are available for hand-object contact work.

Delivery

How is POV data delivered (formats)?

POV data ships in RLDS, LeRobot, WebDataset, HDF5, zarr, or Rerun .rrd, and as MP4 plus JSONL. The aim is to match whatever format the buyer’s training pipeline already loads instead of asking the pipeline to change. RLDS is an open-source robot-learning dataset format, LeRobot is Hugging Face’s robot-learning dataset format, WebDataset is a tar-shard format, and HDF5 is the container behind the HDF5 and zarr exports. Each links to its official source in the Sources section below.

For multiview episodes the stream names differ by format, and the formats table shows the key for the head RGB stream. In the HDF5 and zarr export the streams appear as separate streams under one group, each with its own nanosecond timestamp. Head RGB is full 4K, so decode it lazily or downscale it in the input pipeline.

Speed

How fast can a custom POV collection start?

A median of 48 hours from signed spec to first validated batch applies where coverage is deep, meaning contributors already exist for the tasks and places the spec names. Where coverage is thin and contributors have to be recruited from scratch, a realistic timeline runs three to four weeks. The site publishes no faster figure than those two.

Both numbers measure the time to the first validated batch, which is a batch that has cleared the accept criteria written into the spec. Batches that fail are rejected and recaptured at the provider’s cost rather than shipped with a caveat, so a first batch is validated footage, not a rough cut. The site states no time to a full-size dataset. After the pilot, on-demand top-ups run against the same accept criteria as new gaps appear.

Rights

How is consent and licensing handled?

Every contributor signs a documented release as part of the consent chain, and that record ships with the data instead of being kept as a one-time assurance behind the scenes. POV footage is captured in real environments from the actor’s own viewpoint, so it can pick up bystanders, license plates, and screens in frame. Those are detected and irreversibly blurred at ingest, and a human reviewer confirms the anonymization before anything ships, with the anonymization record delivered alongside the data.

The finished dataset is delivered under a perpetual, buyer-owned commercial license. The grant is irrevocable, worldwide, and non-exclusive by default, and exclusivity is available so a given collection is never resold to another buyer. That combination, a documented consent chain plus a license written for commercial training from the start, is where several public first-person or egocentric corpora fall short, since many ship research-only terms or do not state a license at all.

Comparison

POV video vs third-person video for AI training

Third-person footage shows the actor from outside: a camera across the room, or a creator’s clip shot for an audience rather than for a model. It does not show the hand-object geometry, grasp points, or viewpoint changes a manipulation policy needs, because the camera was never placed where the actor’s eyes or hands were during the task. POV capture puts the camera at the actor’s viewpoint on purpose, so the frames show grasps, tool contact, and task-relevant motion the way an embodied system encounters them.

That is why egocentric or first-person data has become the standard capture viewpoint for pretraining and mid-training robot foundation models, ahead of internet-scraped or third-person footage. The table compares the three on viewpoint, hand-object geometry, task coverage, licensing, and consent, and a longer side-by-side is in the egocentric vs third-person comparison. This page states no measured benchmark gain for POV over third-person video; the comparison is about what each viewpoint can show and which rights come with it.

At a glance

What does a custom POV video collection deliver?

Streams and labels a POV video data collection can deliver, and what each is for.
Stream or labelWhat it is for
First-person RGB videoThe core training signal: hands, tools, and objects from the actor’s own viewpoint
IMU (head-rig and multi-camera tiers)Head motion and orientation, at 200 Hz on the instrumented rig
Wrist video and depth (multi-camera tier)A close view of the hand at contact, plus 3D geometry for hand pose and contacts
21-joint 3D hand pose21 joints per hand in metric 3D, with a per-joint visibility flag
Action segmentsStart- and end-timestamped spans carrying start_ns, end_ns, verb, and noun
Objects and transcriptsLabels for what is handled and what is said, for supervised training
Calibration recordOpening and closing solve per session, with drift written to episode metadata
Anonymization recordDocumentation that faces, plates, and screens were detected, blurred, and reviewer-confirmed

Every collection runs through the same seven-stage end-to-end custom collection pipeline.

Terminology

POV vs first-person vs egocentric vs head-mounted

How the four terms relate: where each is common and whether it describes the same capture.
TermWhere it is commonWhat it describesSame capture on this site?
POV videoConsumer and creator contextsA camera worn or held at the actor’s own eye lineYes
First-person videoBuyers describing what they need in plain languageThe same eye-line viewpointYes
Egocentric videoComputer vision and robotics research literatureThe same eye-line viewpointYes
Head-mounted videoCapture-hardware descriptionsOne mounting point: a camera fixed at head height, used when gaze and head motion matter mostYes, as one way to collect POV video

Capture setup

Which capture tier does POV data come from?

The capture tiers for a custom POV video collection: mount, streams, and what each is best for.
TierMount and cameraStreamsBest for
PhonePhone in a chest mount, filmed hands-freeFirst-person RGB videoBreadth and household or geographic diversity
Head rigHead-mounted camera at the eye-line viewpointFirst-person RGB video plus IMUTasks where gaze and head motion matter
Multi-cameraInstrumented head rig with wrist cameras and depthHead, wrist, and depth video plus IMU on one hardware clock, 2.0 ms sync ceilingManipulation that needs 3D hand pose and contacts
360 head strapContributor-worn dual-lens 360 camera on an elastic head strapSingle camera; no depth, wrist views, or cross-stream sync claimReach into more environments and countries

Formats

Which formats does POV data ship in?

Delivery formats for POV video data and the head RGB key each uses in multiview episodes.
FormatWhat it isHead RGB key in multiview episodes
RLDSOpen-source dataset format for robot learningobservation.head_rgb
LeRobotHugging Face’s robot-learning dataset formatobservation.images.head
WebDatasetTar-shard formathead.jpg
HDF5 and zarrThe container behind the HDF5 and zarr delivery formats; streams stored separately under one grouphead_rgb
Rerun .rrdRerun recording delivery optionNot stated on this site
MP4 + JSONLVideo files with JSONL alongsideNot stated on this site

Stated vs set per program

What does the site state, and what is set per program?

Details of a custom POV collection the site states, and details quoted or chosen in the spec.
DetailWhat the site statesSet per program
Spec to first validated batchA median of 48 hours where coverage is deep; three to four weeks where thinWhich of the two applies to your tasks and regions
Hours in a collectionNot stated; scope starts from the data gap, not an hour countQuoted in the spec
PriceNot stated; quoted before capture and billed per validated hourQuoted in the spec
Capture tierPhone, head rig, or multi-camera; tiers can be mixedChosen in the spec
Annotation depthActions, hand pose, objects, transcriptsChosen in the spec
ExclusivityNon-exclusive by default; exclusivity availableAgreed with the license
Accept criteriaWritten into the spec; failed batches recaptured at the provider’s costWritten per program

Viewpoint comparison

POV vs third-person vs internet video

How POV (first-person, egocentric) video compares with third-person footage and internet-scraped video as training data.
POV videoThird-person videoInternet video
ViewpointActor’s own eye line; hands and tools as the actor sees themExternal camera showing the actor’s body from outsideWhatever viewpoint the original creator filmed from
Hand-object geometryCaptured directly, matching how an embodied system encounters the taskOccluded or distant; not aligned to a model’s own viewpointInconsistent; rarely aligned to any single viewpoint
Task coverageScoped to the written spec’s tasks and environmentsDepends on what was filmed, not specified to a model’s gapWhatever exists online; not controllable
LicensingPerpetual, buyer-owned commercial license by defaultVaries by sourceScraped video typically lacks commercial training rights
Consent documentationDocumented per-contributor consent chain delivered with the dataVariesUsually absent

FAQ

POV video data collection, answered.

Is POV video the same as egocentric video?
Yes. POV, first-person, and egocentric all describe the same capture viewpoint, a camera worn or held at the actor’s own eye line. The capture method, hardware tiers, and delivery are identical across the three terms.
What is a point-of-view video dataset?
A point-of-view video dataset is a collection of recordings made from the actor’s own viewpoint, assembled against a written spec of tasks, environments, capture tier, and accept criteria. Here it ships with documented consent, anonymization, and a commercial license.
Which capture tier should I use for POV training data?
Phone tier for breadth and diversity, head-rig tier when gaze and head motion matter, and multi-camera tier when a model needs synchronized 3D hand pose and contact data. Programs often mix tiers under one spec.
How fast can a custom POV video collection start?
A median of 48 hours from signed spec to first validated batch where coverage is deep, and three to four weeks where contributors need to be recruited from scratch.
What streams and labels can come with POV video?
First-person RGB video, plus IMU, wrist video, and depth on the tiers that carry them. Labels include action segments, 21-joint 3D hand pose with per-joint visibility flags, objects, and transcripts, added where the spec calls for them.
What license does POV video data ship under?
A perpetual, buyer-owned commercial license that is irrevocable, worldwide, and non-exclusive by default, with exclusivity available so a collection is never resold to another buyer. A documented consent release ships with the data.
Can I see sample POV footage before ordering?
Yes. Raw clips are published on the examples page, and a downloadable sample pack is available from the homepage.

Sources

Where are the delivery formats documented?

Request a custom POV video dataset.

Tell us the tasks, environments, capture tier, and the format you load from. We write them into a spec and quote reach, timeline, and price before capture begins.